I had no idea that Clockwork Aquario was a cancelled project, so it was wild to see it resurface in late 2021. Clockwork Aquario’s visuals are bright and colorful and the sprites are chunky and detailed the game simply looks good.Ĭlockwork Aquario surfacing from the cancelled depths… Give me a set amount of continues in an old-school/retro game and I’ll work within those limitations until I improve. There’s Normal, Hard and Arcade modes available and the game gives you a set amount of continues that you can use for each difficulty, which I appreciated. Collect enough gems and you’ll gain an extra life, and that’s the gist of it. Along the way you’ll kill enemies in succession by grabbing and tossing them into each other (similar to Klonoa?), which will make them drop gems. In Clockwork Aquario, you choose from three different characters (I’m not sure if there’s any gameplay differences, but the robot is very tall) and from there, you’ll tackle five stages which culminate in boss encounters. MM5 feels even easier and more streamlined than MM4 extra lives are plentiful and drop frequently from enemies (or maybe I was just lucky), stages don’t overstay their welcome, checkpoints are mostly fair, and the bosses are surprisingly unaggressive (outside of a few).Ĭlockwork Aquario, originally developed by Westone, is a 2D action-platformer arcade game that never saw the light of day until now. Gravity Man’s stage was probably the most interesting mechanically with its inverted controls and upside down sections, but it feels like something that’s been done before in one of the earlier MM titles. Some of the bosses felt phoned-in (Stone Man?) and the stage design, outside of a few, felt uninspired. As the fifth mainline entry, you can sort of see the developer’s waning creativity. MM5 felt mostly unremarkable, although I still enjoyed revisiting the game. I’ve been replaying classic Mega Man (MM) games from Capcom’s Mega Man Legacy Collection for the past few years and Mega Man V (MM5) was next on the docket. The new level of your bus stop should be displayed, reflecting the successful upgrade.At the start of each year, I typically play something old-school/retro as a sort of palate cleanser. Go back to the bus stop in the menu and confirm the upgrade. Instead of confirming the upgrade by clicking “Select” or “Confirm,” you actually need to click “Cancel.” This might seem odd, but due to a quirk in the game’s interface, choosing “Select” may cause the game to interpret your action as wanting to respawn at that bus stop.Īfter upgrading, it’s crucial to ensure that the process was successful. Here’s where it gets a bit counterintuitive. For instance, if your bus stop is at level 2 out of 3, you can elevate it to level 3. Using the D-pad or the specific keys (indicated on the screen for keyboard users), you can raise the level. In the bus stop menu, a progress indicator displays the current level of the bus stop and its readiness for upgrading. This is your first step in the upgrade process. Once you receive the upgrade notification, your next course of action is to navigate to the game menu and locate the bus stop that’s ready for upgrading. This is an acknowledgment of your commitment and a chance to elevate your game. After a period of regular service and high passenger turnout, the game will alert you that it’s time to upgrade your bus stop. Here is what you need to know to upgrade the bus stops in Bus Simulator 21.Īs you steadily service a specific bus stop on your routes, the game keeps track of your actions and rewards your consistency. One crucial aspect of the gameplay is upgrading bus stops. Bus Simulator 2021 offers a rich and engaging experience for players passionate about management, simulation, and strategy games.
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